154 posts tagged with game.
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VirtuaVerse - A Cyberpunk Point & Click Adventure by Theta Division Games
Hello, I'd like to present to you the game I'm working together with my game dev team at Theta Division Games.
It's a cyberpunk point and click adventure called VirtuaVerse. I'm doing the story and soundtrack, Valenberg does the pixel art and elder0010 is our coder.
You can see some videos with gameplay and other stuff on our pages on Facebook and Twitter
MASTER BOOT RECORD
It's a cyberpunk point and click adventure called VirtuaVerse. I'm doing the story and soundtrack, Valenberg does the pixel art and elder0010 is our coder.
You can see some videos with gameplay and other stuff on our pages on Facebook and Twitter
MASTER BOOT RECORD
Play Payba¢k
Payba¢k is a game designed to help teens understand the costs of college BEFORE they begin applying.
We made it to address an issue many families face: Kids have no idea how much college actually costs. Parents are super uncomfortable discussing finances with their kids. So too often, nobody talks, kids apply to schools they can't afford, parents stretch themselves too thin and everyone ends up disappointed. [more inside]
Space Exploration: Serpens Sectory (Prototype 1)
An old prototype SF game about mysteries, weird aliens, and managing your crew. [more inside]
Rassler, an 8-bit pro wrestling RPG
A retro-inspired pro wrestling role playing game I've been working on, set in the territorial era of pro wrestling (the 60s-80s more or less). It's pay-what-you-can and will be forever. [more inside]
an easy lay
A short, free dating sim about romance, philosophy, anime, and laying your egg in a guy, because you are a wasp. [more inside]
The Filthy Dozen
A darkly amusing roleplaying game of goblin commandos in the armies of The Twilight Lord. Inspired by WW2 movies, Pratchett and Cornwell. Featuring goblin mayhem, satire and grotesquery.
Martian Immigration Nightmare
An online game specifically made to call out Elon Musk on his collaborationism with the Trump regime. Will you manage to board the Mars rocket, or will you be crushed by an unsympathetic bureaucracy?
odlaw.
Odlaw (as seen on Waypoint) is a two-player stealth game about visual distraction. You and your opponent must seek each other out in a field of one hundred fake players, but with such a populated space, the first challenge is to find yourself. There's also a black-and-white mode for folks who have trouble discerning color.
Badlands
Sometime around December 28th 2016 I entered a Strange Mood and, grabbing some parts from a previous work, began building a lo-fi top-down map game of some kind. [more inside]
Hocus Growcus
Hocus Growcus is a puzzle bullet hell game about a witch trying to switch majors in college. When you are forced to take the entrance exam to your new major, you have no time to study, so you go in blind -- all you have is your wits, a minor magical plant-growing talent, and the ability to change the flow of time. In order to succeed, you must face down twenty waves of enemies, but without a direct means of attack, each encounter becomes its own puzzle. Can you pass the test? [more inside]
10000 YEARS
A found poetry/ruins exploration game about a mysterious facility in the desert, inspired by this article about creating a nuclear waste disposal site so that it's left undisturbed for ten thousand years. The trailer can be found here!
The Seers Catalogue
An multimedia storybook and its inscrutable magazine, The Seers Catalogue is a world of weights and measures, strange encounters and necromantic cabals, where the key to all secrets is an obtuse and enthralling magazine. [more inside]
RotoDefendo
A free, one-button arcade game for Windows and Mac. [more inside]
Ghost Patrol: Late Night Snack
Some friends and I made an IRL puzzle hunt. We ran it near the end of July, and now all the puzzles, hints, and solutions are up online, for your print-and-play enjoyment. This is in the same vein as DASH or Puzzled Pint. [more inside]
RGBPONG - An Android game
Pong meets Simon Says. A retro-arcade-style mobile game available on Google Play. [more inside]
Roguelike Celebration, September 17 in San Francisco
Do you like roguelike computer games (such as Nethack) or games they've influenced (such as Diablo, Dwarf Fortress, and Spelunky)? (See also: past Metafilter posts.) Roguelikes are a fascinating genre of game that started in 1980, with both old and new ones still actively developed. My friends and I are organizing a one-day conference about roguelike games on September 17, 2016 in downtown San Francisco! Get a ticket here. [more inside]
Sand and Stars
A short story game about being lost in an unfamiliar place. [more inside]
A pun generator
Generates puns written in the form "You could say he they put the 'demons' in 'demonstrators.'" Written in pure JavaScript, this pun generator can provide a few minutes of amusement, and might even generate something witty and worth sharing! [more inside]
Link finding things
Doo doo doo! This is Link finding things on the web and holding them up for you to see, as he does! Except he's doing it on Twitter instead of your NES, which doesn't even work unless you hold in the cartridge a certain way.
Shit VCs Say
A quiz game that takes a critical look at some of the weirder propaganda coming out of Silicon Valley. It's a quick play through and I'd love feedback. There's a short writeup with screenshots for those interested: http://www.buzzfeed.com/westleyargentum/stuff-vcs-say And the code is here: https://github.com/buzzfeed-openlab/shit-vcs-say
Book compilation, @Play: Exploring Roguelike Games
I have a book out! It's a compilation of my @Play columns on roguelike games, with some new material. It's part of the current StoryBundle too, with some new material. ALSO, one piece on the book is up as @Play 83, AND another is up now on Kotaku! [more inside]
Code Name: Sector
This is for that tiny fraction of MetaFilter that might remember an old computer/board game called Code Name: Sector. Now you can play it in your browser. Yay?
Tennis For Two
One of the most fun projects I worked on this year was a recreation of William Higinbotham's 1958 videogame, Tennis For Two, which has been installed in the New York Historical Society's Silicon City exhibition, up through mid-April, 2016. I worked with Brookhaven National Laboratory to build an accurate recreation of the original game in Unity, and the end result is something that I'm quite proud of. I wrote a bit of a postmortem about it. If any of you will be in New York City during the exhibition, I think you'd enjoy it. For best results, bring a friend to play against!
Tetrakinesis
Tetrakinesis is a puzzle game for windows that's easy to learn, but difficult to master.
25 levels of grid destroying madness. [more inside]
Armoured Commander
I made a game! It's a roguelike. Would appreciate any suggestions and feedback to continue improving it. [more inside]
Rook Trader, an interesting and occasionally alarming internet game
A game where you play as a bird, or possibly as a chess piece, or somehow both. You want shiny and warm things for your nest. Fly to other nests and negotiate trades for your existing shiny and warm things. Accrue wealth. Crash the economy for fun and profit. [more inside]
Monkey Pop: The Experiment
Monkey Pop is a local 2-player game you play on a shared keyboard. You can play it right in the browser, or download a Mac or Windows version. Computer only, no mobile version, sorry. It's sort of a retro single-screen platformer in the vein of Joust or the original Mario Bros, except with monkeys and saws and brain control helmets. [more inside]
Exobike: Motorcycle racing for the Commodore Pet^W^W^Wyour browser
Exobike is a silly little browser-based motorcycle racing game vaguely inspired by Excitebike as cloned on an early 80's educational computer by 14-year old me. You race along a straight track, avoiding obstacles and trying to minimize your time. [more inside]
Unification of Physics and Economics under Information Theory
Uses abstract game theory and an application of EM theory to demonstrate a time-space-thought continuum. Originally posted two years ago. [more inside]
Win a Date with Channing Tatum: a Twine game
My first experiment with the Twine platform, inspired by Channing Tatum's recent AMA. Guess how many jellybeans are in a jar to win. Tell Channing about all your problems and Channing will make it better. [more inside]
ifTree
My attempt at putting together a very simple javaScript plugin for creating dialog trees and interactive fiction games, complete with some javaScript hooks so you can tie it into other stuff. GitHub link, examples.
asylum.exe - a retro chase game with a Dr. Mario-esque pill matching mechanic
asylum-exe is a GameMaker-created, retro-styled chase game for Windows in which the goal is to escape each room of a mental institution, being chased the whole way by the proverbial (and literal) men in white coats. 20 levels in which new twists to the game are added frequently. [more inside]
LiSE, the Life Simulator Engine
A rules based engine for life simulation games. Draw some graphs for your world model, build rules out of "cards" representing functions, let it run for a while, then rewind time, change things, and do it again differently. [more inside]
@Play
@Play, my old four-year column on roguelike games, play, history, theory and development, has returned.
Rogue on a hexagonal grid -- reimagined
Rogue is the original roguelike game. I made the java applet version of it in 1997 here. I wrote hexagonal rogue a few years later. [more inside]
Crazy Trick: Is it a clickbait headline or spam mail?
A simple quiz: Guess whether the text is from a subject in my spam folder or a news headline. Or: 21 scandalous true uncensored answers no one wants you to know, but everyone — including your future life partner — is talking about. [more inside]
Please Hold: A Representative Will Be With You Shortly!
A humorous interactive fiction/visual novel game about dealing with customer service representatives. Available free for download on Windows, Linux & OSx (40mb .zip). [more inside]
Dragondot 2 - sidescrolling circular dragony action!
I've recently completed my first Unity game, and I'm pretty proud of it. Much like the original, Dragondot 2 features a heroic circular dragon defending her territory from encroaching monsters, collecting gold to level up and gain new powers, and protecting/tolerating/eating her loyal kobold followers. The game features a diverse cast of foes, including four distinctive and challenging boss fights which will test your mastery of all your draconic combat abilities. There's a free demo built right into the website, and if you try it and want more the full game is only $3. [more inside]
Hextris: A fast paced puzzle game
Hey guys me and a few friends made this game. More links to the various app stores are over here, and the source over here.
Survivor's Fieldbook - A Post Apocalyptic ... something.
It's a zombie apocalypse rogue-like/sim, where you direct survivors in saving others. Think FTL+Dwarf Fortress+Zombies. It's fairly early in development, but I think it's at an enjoyable stage where near limitless zombie stories play out before you.
776 - 778 - 780
Surrealist video game featuring jet bikes [more inside]
Keepskor: Build games around the people you follow on Twitter and Instagram [iOS]
Do you use Twitter? Instagram? Don't you wish there was a more fun way to look at the feeds than just a list of tweets? With Keepskor, you can build mini-games ("Who said it?" or "Who shot it are our first ones) that allow you to challenge this vs. that. [more inside]
Airships, a dieselpunk ship-building RTS
A real-time strategy game where you design airships and then fight with them. The aim is to have pretty chaotic explodey fights and interesting ship design choices. I've been working on this since October and just released an "early access" version. [more inside]
Extrasolar
A few years ago, I helped build a prototype of an original idea for a web game, and today it's out of beta and open to all! "What is it?" you ask. It's one of the very few games in which you are yourself and not playing a character. It is an experience you can have over the course of a month or so, a few minutes at a time. It increases your understanding of exobiology. It's exploring a new planet, one picture at a time. [more inside]
GRANagotchi
Can you help gran to survive winter? A game that portrays the bleak challenges faced by some older people via the medium of virtual pet toys. [more inside]
Minecraft Labyrinth Map
A few weeks ago my 8 year old daughter was set an assignment to bring an ancient Greek myth to life, and she decided to do the project in the game Minecaft. It ended up being something we worked on together most nights for a couple of weeks and we had a heap of fun. Now she needs something tangible to turn in, and some comments from other players would be ideal.
So.. if you have the game installed and want to spend a few minutes enjoying our work please head over to http://labyrinth.tinla.com/ and follow the instructions. [more inside]
The Lost Crypts
A fast-paced dungeon delving webgame inspired by Gauntlet and roguelikes. [more inside]
Whose Closet Is It Anyway?
A game where you're shown an outfit and have to guess the owner. Includes characters from TV, film, gaming, and the darkest corners of pop culture. Made by repurposing the DIY costume guides from Carbon Costume.
Scrablet (Pro) Scrabble Trainer App
My husband and I wrote this Android app for serious Scrabble players to train their anagramming ability. Unlike similar apps it allows the player to choose between various scrabble competition dictionaries (SOWPODS, TWL, etc), to choose to get a rack that includes J, Z, Q or Z, to require that at least one 7-letter word is available and to specify whether or not blanks should be allowed. Word definitions are available, although in my experience most Scrabble players don't really care about those! There's also a free version people can try out that doesn't have some of these "professional" features. [more inside]
Trichrome, a fast-paced game of tactical pattern making.
Make large triangles out of four smaller ones. It's a simple concept, but you score more points and earn more time by extending your triangle combos into more complex shapes. A completed combo returns a newly upgraded tile, and you match those up the same way. There's a timer, and you push it back by gathering initial tiles. By making different shapes, you can unlock symmetry, mirror and kaleidoscopic bonuses and even capture other tiles to raise your score multiplier up to 20x or more. Most games take about 5-10 minutes to complete. There are 30+ achievements and 3 leaderboards to measure your skill; Game Center supported on iOS and OSX. [more inside]