Connections for coders. Inspired by the hot new word game from the New York Times. Test your dev knowledge!
My new game, Deco Deck, is now available for iOS, Android, Linux, Windows, and Mac. In Deco Deck, there's a grid of cards. Each card has one of five suits, and a number from 1-9. The goal is to link up the cards in connected groups of five, such that each group forms a valid "hand". The hands are: straight, flush, full house, five-of-a-kind, and rainbow. A rainbow is one card of each suit. Each puzzle has only one solution. There are new puzzles every day. [more inside]
I made a web-based puzzle game. Players must solve clues to reduce the possible permutations for a series of combination locks and get them open. There are a couple of deliberately-easy tutorial levels at the start, but once you've solved the first one you can jump to any lock you please. [more inside]
The title basically says it all. I made a simple browser puzzle game. You try to move the five blocks from one side of the screen to the other and place them in order. DIFFICULTY: You can't move the blocks individually. It works best on a computer using the arrow keys, but can also use swipe on mobile. If you are looking to kill a few minutes at work, give it a try.
I made a phone game for Android! It is a casual/puzzle type game where the objective is to match blocks and empty the board. [more inside]
Some friends and I made an IRL puzzle hunt. We ran it near the end of July, and now all the puzzles, hints, and solutions are up online, for your print-and-play enjoyment. This is in the same vein as DASH or Puzzled Pint. [more inside]
Tetrakinesis is a puzzle game for windows that's easy to learn, but difficult to master. 25 levels of grid destroying madness. [more inside]
Hey guys me and a few friends made this game. More links to the various app stores are over here, and the source over here.
A few weeks ago my 8 year old daughter was set an assignment to bring an ancient Greek myth to life, and she decided to do the project in the game Minecaft. It ended up being something we worked on together most nights for a couple of weeks and we had a heap of fun. Now she needs something tangible to turn in, and some comments from other players would be ideal. So.. if you have the game installed and want to spend a few minutes enjoying our work please head over to http://labyrinth.tinla.com/ and follow the instructions. [more inside]
I helped make the games and treasure hunt for a BBC Two series called The Code, a fantastic three-part series about maths in the world around us presented by Prof. Marcus du Sautoy. While it's just finished, you can still watch clips; play games about tessellation, prime numbers, symmetry (this one is awesome), and physics; and tackle our beautiful, free 84 page book of puzzles. Then there's the treasure... [more inside]
MathFall is a genre defining, or genre defying, iPhone game that features elements of both puzzle and arcade gameplay. It is also a great educational tool that hones your math skills...in real time. [more inside]
To celebrate the release of the new patch Boom Boat is free all day today! Free Friday! Grab it now! This physics puzzler is probably different than many of the physics games you've played before. [more inside]
I just finished my first iPhone/iPad game, Snack Words. You play head-to-head against other people, racing against the clock to find as many words as you can. I loved other games of this type (Jumbline, Word Warp, etc), but I really wanted to play with other people. Hope you enjoy!