10000 YEARS
October 29, 2016 10:10 PM Subscribe
10000 YEARS
A found poetry/ruins exploration game about a mysterious facility in the desert, inspired by this article about creating a nuclear waste disposal site so that it's left undisturbed for ten thousand years. The trailer can be found here!
A found poetry/ruins exploration game about a mysterious facility in the desert, inspired by this article about creating a nuclear waste disposal site so that it's left undisturbed for ten thousand years. The trailer can be found here!
Role: Creator
This post about the infamous WIPP design document was one of the first really fascinating articles that drew me into reading MeFi on the regular, and this is a brilliant and haunting interpretation of that grim thought experiment. Excellent work!
(One tiny nitpick: the "type IRL to advance text on the screen" mechanic is a fun 30-second gimmick, but not as the only way to progress through a game. Maybe tweak it so that holding down a key does the same thing?)
posted by Rhaomi at 10:16 PM on November 17, 2016 [2 favorites]
(One tiny nitpick: the "type IRL to advance text on the screen" mechanic is a fun 30-second gimmick, but not as the only way to progress through a game. Maybe tweak it so that holding down a key does the same thing?)
posted by Rhaomi at 10:16 PM on November 17, 2016 [2 favorites]
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I love the mumble audio for the human dialogue, BTW.
posted by ignignokt at 10:18 AM on October 30, 2016 [1 favorite]