Badlands
January 1, 2017 1:51 PM Subscribe
Badlands
Sometime around December 28th 2016 I entered a Strange Mood and, grabbing some parts from a previous work, began building a lo-fi top-down map game of some kind.
At any rate, it seemed fitting to release the first prototype of the thing here on the first day of the new year.
Rather than explain what it does and why and how I'd rather leave you to it, if you don't mind.
Ok, I'll let you in on a couple things:
1) There isn't a way to win.
2) You begin in darkness. It will pass.
Sometime around December 28th 2016 I entered a Strange Mood and, grabbing some parts from a previous work, began building a lo-fi top-down map game of some kind.
At any rate, it seemed fitting to release the first prototype of the thing here on the first day of the new year.
Rather than explain what it does and why and how I'd rather leave you to it, if you don't mind.
Ok, I'll let you in on a couple things:
1) There isn't a way to win.
2) You begin in darkness. It will pass.
Role: all of it
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