Dallas, Texas. 1996. Fred Strickland has Alzheimer’s. An interactive story about memory, loss, and love.
What do the numbers coming from the shortwave station mean? Who is behind it? Who wants to help you find out... and who will stop you at any cost? A Twine game about numbers stations, made for Global Game Jam 2018, with music by Zarkonnen.
Me: a person trapped in a toilet stall. You: a helpful person on Facebook Messenger trying to chat me through this mess. Involves time travel, the creative industries and swears. [more inside]
An old prototype SF game about mysteries, weird aliens, and managing your crew. [more inside]
An multimedia storybook and its inscrutable magazine, The Seers Catalogue is a world of weights and measures, strange encounters and necromantic cabals, where the key to all secrets is an obtuse and enthralling magazine. [more inside]
I made an interactive fiction story with Twine. It's about finding out a childhood friend you lost touch with has died, and playing through an old video game you started together but never finished. [more inside]
A humorous interactive fiction/visual novel game about dealing with customer service representatives. Available free for download on Windows, Linux & OSx (40mb .zip). [more inside]
Playfic is a community for writing, sharing, and playing interactive fiction games (aka "text adventures") entirely from your browser, using a bizarre and wonderful "natural language"-inspired language called Inform 7. I wrote a bit more about it on my blog, along with some screenshots.
I've started work on my first Interactive Fiction. It is called: Island Of The Nightmare Maggots! [more inside]