A blog version of two books of thrilling travel yarns by forgotten Edwardian adventurer Cecil Herbert Prodgers, set in Bolivia, Chile and Peru. I'm working through them in annotated entries of around 1000 words each; the first volume, Adventures in Bolivia, is over halfway through, with our man Cecil in the thick of the jungle and facing danger from pumas, jaguars, piranha and candiru. [more inside]
Vastarien.com is real-time adventure/fantasy game. To play, enter a name, you can leave the password blank, and then click on an icon and class and you should go right in. Use the mouse button to move around by click on the map in the middle. Standing on the edges of the map will pull you into the next section. Sound is off by default. Use chat at the bottom to communicate with other players. Good luck!
There are a million fun things to do in New York, but for some reason we never end up doing any of them! So I figured hey, let's help people get together to go get dim sum, or visit museums, or hike some trails, or whatever. Welcome to Adventure Club! [more inside]
A page-a-week webcomic which I have been working on with the fabulously talented Davinder Brar since 2010, currently at just under 200 pages and three-quarters of the way through chapter 7 of 8. MAY OR MAY NOT CONTAIN: Viking analogues, undeads, mouthy street urchins, horrendously giant baddies, flying carpets, lack of flying carpets, magic runes, monkeys, monsters, PoC heroes, treachery, pirates, and true love. [more inside]
A few weeks ago my 8 year old daughter was set an assignment to bring an ancient Greek myth to life, and she decided to do the project in the game Minecaft. It ended up being something we worked on together most nights for a couple of weeks and we had a heap of fun. Now she needs something tangible to turn in, and some comments from other players would be ideal. So.. if you have the game installed and want to spend a few minutes enjoying our work please head over to http://labyrinth.tinla.com/ and follow the instructions. [more inside]
There are dragons in Silicon Valley. Real, flapping, scaly ones, with teeth and claws; the kind that'll burn your Lower Haight apartment to cinders before you can pivot your way out of there. What's more, it looks like they can be harnessed and sold as a service. Can you say "opportunity"? Herebe is a short novel about Silicon Valley, startups, the battle for ideas ... and dragons. It's my first, and I would love MetaFilter's collective opinion. You can buy it on Amazon.com.
Over the summer, I packed my hard drive with NASA technical documents and wrote a novella-length story about a manned mission to Mars. Now that and six other stories of adventure and romance are available as an ebook, of which we are very proud! [more inside]
For the last few years, I have traveled by bicycle with a 35mm camera and shot photos along the way. I am scanning and posting one image a day. [more inside]
I've spent a lot of the past year working on a sci-fi comic called "Decrypting Rita". I think it's pretty cool. I've spent a lot of the past year working on a slice-of-life comic called "Decrypting Rita". You might like it. I've spent a lot of the past year working on a fantasy comic called "Decrypting Rita". It's a little experimental.
I spent five years making a graphical text adventure about cryptozoology. I cast actors*, created and photographed cryptids and (leveraging the magic of Creative Commons) listened to hundreds of hours of music until I had a 70-song soundtrack. I visited New Mexico twice to shoot on location and tried to make it as funny as possible -- as if Magnetic Scrolls were coming back any day now. It's called Cryptozookeeper, and while you can buy a two-disc pack, it's also available to download, in whole and for free, for Windows, Linux and OS X. [more inside]
if you like your adventure stories light-hearted, your action historical, and your comics colourfully-illustrated, you may very well enjoy Delilah Dirk and the Turkish Lieutenant. Updated on Saturday mornings with four to six new pages. [more inside]
Many people cut their teeth on the imagination fueled text adventures games released by Infocom back in the eighties. Whispernet combined with the handy keyboard and the limiting browser made the Kindle perfect for a text-based adventures. We programmed an interface specifically for the Kindle that lets you play a handful of the Zork-like adventures that we spent many of hours of our youth. Save game is supported so you can come back at a later time without restarting. Let us know what you think and how we can improve it!