I recently integrated Planck.js into a client's product and wanted to reuse that knowledge to make a fun game, so I picked an idea and tweeted along as I refined & built it. [more inside]
I wanted to make a simple webgame similar to those old Flash ones where you eat smaller fish & avoid bigger ones. A 'budget' of 1-1.5 days seemed sensible and I tweeted updates while building it.
Announcing the 2017 Civic Games contest, a design competition for analog games that seek to promote the understanding and/or practice of good citizenship! [more inside]
For the past few years, I have been trying to learn how to do all the various creative and technical things that go into making a video game - programming, graphics, interface, writing, gameplay design - in addition to music and sound, which I do for a living. The 2013 Global Game Jam was this past weekend, and over two sleep-deprived days I completed my first solo project: A game for OS X and Windows where you punch spaceships with your dick. [more inside]
Happy Hour is a card game based around serving drinks. Currently in alpha/playtesting phase. [more inside]