D I C K H A N D
January 28, 2013 11:22 AM Subscribe
D I C K H A N D
For the past few years, I have been trying to learn how to do all the various creative and technical things that go into making a video game - programming, graphics, interface, writing, gameplay design - in addition to music and sound, which I do for a living. The 2013 Global Game Jam was this past weekend, and over two sleep-deprived days I completed my first solo project: A game for OS X and Windows where you punch spaceships with your dick.
(Probably safe for work, unless your boss considers it inappropriate to see a pink laser beam with a boxing glove on the tip which shoots out of a giant robot's groin.)
For the past few years, I have been trying to learn how to do all the various creative and technical things that go into making a video game - programming, graphics, interface, writing, gameplay design - in addition to music and sound, which I do for a living. The 2013 Global Game Jam was this past weekend, and over two sleep-deprived days I completed my first solo project: A game for OS X and Windows where you punch spaceships with your dick.
(Probably safe for work, unless your boss considers it inappropriate to see a pink laser beam with a boxing glove on the tip which shoots out of a giant robot's groin.)
Role: Programmer, designer, artist, musician, sound designer
This project was posted to MetaFilter by ocherdraco on January 28, 2013: D I C K H A N D
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This is pretty amazing for a first solo game, tons of art and sound and stuff! I don't know how I feel about the theming, I wanted to dislike it, because less dicks in videogames, but then the dick itself was pretty funny.
I assume you are aware of space phallus? That one is the classic work of shooter with a ton of dicks in it.
posted by jonbro at 11:02 AM on January 30, 2013