The history of chess rule changes presented as if they were patch notes from a Blizzard game like Overwatch. Seems fitting with the recent AlphaZero work exploring chess variants and the joining of forces between the gaming and chess streamer communities. Some background here.
Perhaps the most significant game of our time [more inside]
After a visit to SFMOMA, I was inspired to turn German abstract artist Gerhard Richter's "Colour Charts" into a block-breaker game. [more inside]
I put together a website dedicated to my all-time favorite game, Otherfoot (mentioned previously in my 2006 FPP about ink-and-paper games). Otherfoot is a card game, played with a newly-created homemade deck every time. Gameplay is similar to Apples to Apples or Cards Against Humanity (pre-dating the latter), with key differences laid out in the FAQ (and reposted below). The game concept was developed by friends of my brother, and I've derived a lot of joy from playing Otherfoot with old and new friends for more than 10 years. [more inside]
Console Obscura is a podcast dedicated to video games and the people who play them. Ephemera, nostalgia, absurdity, history, culture, arcana and trivia are all fair game. If you remember what a new power pad smelled like, or Ganon's laugh sounds like, OR If none of that rings a bell but you enjoy a group of funny children of the 80s talking trash, this podcast is for you. Game on!
I started a new website which focuses on news for the Intelligent Gamer. It's a multi platform gaming news and reviews site that I describe as the Anti-Kotaku. [more inside]
"Commander" is a popular, casual format of Magic: The Gathering with constrained deck construction rules. ManabaseCrafter helps players select the format-legal cards that provide "mana", the core resource of gameplay, for their specific decks.
Playfic is a community for writing, sharing, and playing interactive fiction games (aka "text adventures") entirely from your browser, using a bizarre and wonderful "natural language"-inspired language called Inform 7. I wrote a bit more about it on my blog, along with some screenshots.
Hello fellow MeFites, THE GAMES BIBLE is out as of last fall. Metafilter contributed a bunch of ideas for my games parties and even a game or two (which I used with permission). [more inside]
"So," I asks myself, "self: does the world need a Metafilter-like site dedicated to gaming?" The answer I got back was "Hell, yeah!" and Gamefilter is the result. It's the newest site in the burgeoning network of MefightClub websites,
ripped off from inspired by Metafilter and fitting somewhere in between our more chatty private forum and the more long-form Full Glass Empty Clip group blog. You don't need to be a Mefight Club member to join in; registration is open to all. [more inside]
At last! It took me a long time, but my latest Game Design Essentials article for Gamasutra is finally done and up! This time the focus is on games that don't require a computer to play. The focus of the article is to briefly summarize the games for an audience of computer game designers, but you might enjoy it too. [more inside]
Three years on and Mefight Club, the not-very-secret-at-all offshoot community of Metafilter that likes to play games together, has decided that a public face a little more engaging than a login form might be a thing that we'd like to have. Also, you know, we're Mefites, so we're inordinately fond of typing words into boxes and hitting Post buttons. So I made this: Full Glass Empty Clip, a brand new Gaming Group Blog, written by any and all of our 850-or-so Mefight Club members who feel an urge to write something about or at least related to gaming. [more inside]