256 Farben: The Game
August 3, 2018 8:14 PM Subscribe
256 Farben: The Game
After a visit to SFMOMA, I was inspired to turn German abstract artist Gerhard Richter's "Colour Charts" into a block-breaker game.
Principally an effort to see if I could randomly generate arrays of colors like his, which appear both pleasing and unexpected.
After a visit to SFMOMA, I was inspired to turn German abstract artist Gerhard Richter's "Colour Charts" into a block-breaker game.
Principally an effort to see if I could randomly generate arrays of colors like his, which appear both pleasing and unexpected.
Role: programmer designer
I have yet to clear the board :)
Replay value is low, but the colors sure are pretty!
posted by waninggibbon at 8:28 PM on August 3, 2018
Replay value is low, but the colors sure are pretty!
posted by waninggibbon at 8:28 PM on August 3, 2018
Nice!
But bugged. I got down to one last block (far right, 3 or 4 down from top), and then the ball just hugged the ceiling and flew off to the left.
posted by quinndexter at 4:36 AM on August 5, 2018 [1 favorite]
But bugged. I got down to one last block (far right, 3 or 4 down from top), and then the ball just hugged the ceiling and flew off to the left.
posted by quinndexter at 4:36 AM on August 5, 2018 [1 favorite]
Nice! I like that you coded this from scratch without a framework.
posted by Nelson at 11:12 AM on August 5, 2018 [1 favorite]
posted by Nelson at 11:12 AM on August 5, 2018 [1 favorite]
Thanks, Nelson! I made it last year after watching Mary Rose Cook's Space Invaders live-coding presentation.
Appreciate the bug report, quinndexter. I'll do some digging.
posted by waninggibbon at 11:35 AM on August 5, 2018 [2 favorites]
Appreciate the bug report, quinndexter. I'll do some digging.
posted by waninggibbon at 11:35 AM on August 5, 2018 [2 favorites]
« Older Tangara fastuosa... | Found Story... Newer »
posted by cortex at 8:14 PM on August 3, 2018