I adapted an impressive 1.25KB chess engine to remove display code and get it down to 1024 bytes, then created a separate interface using pixel art of The Queen’s Gambit. It won’t win any tournaments, but if you’re a chess novice brace yourself for a challenge. [more inside]
The history of chess rule changes presented as if they were patch notes from a Blizzard game like Overwatch. Seems fitting with the recent AlphaZero work exploring chess variants and the joining of forces between the gaming and chess streamer communities. Some background here.
I'm a budding game designer and am working out the rules to an Abstract Strategy Board Game... At the linked site you can see the ruleset as it exists now. You can create the pieces using coins (Quarters for large, Nickels for medium and Dimes for small) and draw a grid on paper. I have a fimo set I made. I will be uploading pics eventually. I would love any feedback in terms of gameplay experiences (if anyone decides to try playing it themselves), rules clarification (for those who may have experience in game design, those who are curious about the rules, but not necessarily want to actually play test), etc... If anyone has any sort of advice on how to proceed, I would greatly appreciate that as well. I think this has potential, but it's still quite an alpha release. Never even playtested with other people yet. I hope this is a valid entry into "projects".
At last! It took me a long time, but my latest Game Design Essentials article for Gamasutra is finally done and up! This time the focus is on games that don't require a computer to play. The focus of the article is to briefly summarize the games for an audience of computer game designers, but you might enjoy it too. [more inside]