A drag-and-drop web tool for analyzing network logs from the game League of Legends. Fast, simple, helps you understand the lag you see while playing the game. It's a simple HTML5 app built with D3.js. Screenshot, GitHub.
The Rob Ford story has been a wild one, but there's so many characters that it's hard to remember them all. I'm a social psychology PhD student studying memes, and I've gotten deep into social network analysis over the past 2 years. Naturally, I decided to find out whether I could apply social network methods to the Rob Ford story. The result is rofo.ca, which displays many of the people, places, events, and phone calls that have shown up in newspapers and police reports. rofo.ca can serve as a complement to Robyn Doolittle's book, Crazy Town, and to the other reporting that has covered Rob Ford.
Because I was confused by them initially, I wrote an explanation of the concept of quadtrees (including some details about the D3 implementation of them), with some interactive elements that hopefully provide some hands-on stickiness. I tried to shoot for a non-programmer audience in the end. [more inside]
Once upon a time I built an interactive map of single folks in the US to challenge a horrible terrible pop statistician. Now that my cask of young men's tears have run dry, I figured it was time to update it. [more inside]
It's an adding and visualization tool. You can create items that have scores, put them in boxes that add the scores up, and then rearrange and resize them in 2D space. Changes are synced in real-time across browsers, so someone can watch your changes if you're working on a public board. [more inside]
Curious which way the wind blows? Here's a map of historical winds in California and here's a detailed view of Honolulu. WindHistory is an interactive web map that shows wind roses for 2500 stations in North America. Built with SVG, Polymaps, and D3.