Logs of Lag: League of Legends netlog analysis
June 8, 2014 8:18 AM   Subscribe

Logs of Lag: League of Legends netlog analysis
A drag-and-drop web tool for analyzing network logs from the game League of Legends. Fast, simple, helps you understand the lag you see while playing the game. It's a simple HTML5 app built with D3.js. Screenshot, GitHub.
Role: creator
posted by Nelson (5 comments total) 1 user marked this as a favorite

What are you measuring here, network performance of the game servers?
posted by mathowie at 8:18 AM on June 8, 2014

Pretty much; more specifically it's network performance as seen by your game client. The game servers are hopefully well-provisioned but even so when you play sometimes the Internet drops packets and you see lag. Also your distance to the data center creates a certain amount of latency. The North American servers are on the west coast, for example, so east coasters play at about a 70ms disadvantage.
posted by Nelson at 8:24 AM on June 8, 2014

That's neat. Are there game event logs that could be overlaid with this?
posted by ignignokt at 6:02 PM on June 8, 2014

Thanks! Unfortunately there are no game event logs, in particular nothing like a combat log. There are some unofficial game recorders like op.gg that could possibly be pressed in to service, but it'd be a huge amount of work.
posted by Nelson at 6:21 PM on June 8, 2014

This is so timely - my son is getting a PC for his birthday to play LOL at home and lag time is something we've been trying to figure out for different places in the house network and different servers. Thank you!
posted by viggorlijah at 10:32 PM on June 10, 2014 [1 favorite]

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