I worked up a rough translation of one of the collaborative story-telling games linked in this post: Pre-Surrealist Games. It's called "The Impromptu Tale," and there's a lot to it that modern tabletop gamers may find familiar.
It feels like there's a Wordle clone for everybody nowadays. But I decided to go in a slightly different direction when I made DNDle, a game in which you try to guess the Dungeons & Dragons "monster of the day" by assigning values to its attributes and being told where you've got them right. [more inside]
Glenn Wichman is one of the three people who made the computer game Rogue, bits of which are visible in roguelikes (of course), many computer RPGs, and MMORPGs. We interviewed him today for the Roguelike Radio podcast.
Roguelike Radio is a weekly podcast that reviews roguelike games, one per episode. I join in with Episode 3, on Brogue. Other participants in various episodes include Andrew Doull (of Unangband), Scott Edgar, Erez Ben-Aharon and Darren Grey.