Walls, a deceptively easy Flash game
February 20, 2009 7:33 AM   Subscribe

Walls, a deceptively easy Flash game
Guide your mouse to the goal. Avoid the expanding walls. You can cheat by moving your cursor outside the boundaries, but the Good Lord will know if you do. If you're at work, you'll want to mute your speakers. If you're taking it seriously, the bip-bop as the walls expand actually help with timing and pacing. (It's a little bizarre that way.)

The game's made by a friend of mine, and I was waiting all week to submit it for Flash Friday. The new submission guidelines scared me off. I didn't have anything to do with it - this is the final product of a Ludum Dare submission.
posted by sachinag (8 comments total)

that's incredibly neat
posted by shmegegge at 10:22 AM on February 20, 2009

It's very fun, but the cursor warps if you move it outside of the play field and move it back in elsewhere. It takes the challenge out of the game when you can entirely circumvent the walls.
posted by mindless progress at 1:13 PM on February 20, 2009

you can also cheat by putting another window in front of it, and warping across it! :D Probably it should kill you if your mouse leaves.
posted by aubilenon at 7:53 PM on February 20, 2009

or move your mouse in a line between where it left and where it came back on.

That would also solve the problem of right-click cheating (Which makes the game absolutely trivial)
posted by aubilenon at 7:55 PM on February 20, 2009

shmegegge: "that's incredibly neat"

That about sums it up for me, too.
posted by Effigy2000 at 9:18 PM on February 20, 2009

I got to level 30! Wish it had a mute button, though.
posted by NoraReed at 6:25 PM on February 21, 2009

I made it to level 70, also the wall problem could be solved simply by making the walls lethal.
posted by delmoi at 11:47 AM on February 23, 2009

Cool. I tried it with my mouse, and then with my wacom tablet. Yes, it is true that using a mouse for anything fine-motorish, is like painting with a brick.
posted by forrestal at 6:48 AM on March 3, 2009

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