Tennis For Two
November 23, 2015 7:27 AM Subscribe
Tennis For Two
One of the most fun projects I worked on this year was a recreation of William Higinbotham's 1958 videogame, Tennis For Two, which has been installed in the New York Historical Society's Silicon City exhibition, up through mid-April, 2016. I worked with Brookhaven National Laboratory to build an accurate recreation of the original game in Unity, and the end result is something that I'm quite proud of. I wrote a bit of a postmortem about it. If any of you will be in New York City during the exhibition, I think you'd enjoy it. For best results, bring a friend to play against!
One of the most fun projects I worked on this year was a recreation of William Higinbotham's 1958 videogame, Tennis For Two, which has been installed in the New York Historical Society's Silicon City exhibition, up through mid-April, 2016. I worked with Brookhaven National Laboratory to build an accurate recreation of the original game in Unity, and the end result is something that I'm quite proud of. I wrote a bit of a postmortem about it. If any of you will be in New York City during the exhibition, I think you'd enjoy it. For best results, bring a friend to play against!
Role: conservator
Nothing about Rob on William's Wikipedia page, nor anything else I've read. I'd say it's a coincidence.
posted by GameDesignerBen at 7:39 PM on November 23, 2015
posted by GameDesignerBen at 7:39 PM on November 23, 2015
Gamasutra asked to republish my postmortem on their site, if you prefer it: here.
posted by GameDesignerBen at 8:44 AM on November 24, 2015
posted by GameDesignerBen at 8:44 AM on November 24, 2015
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posted by beagle at 4:28 PM on November 23, 2015