Uses abstract game theory and an application of EM theory to demonstrate a time-space-thought continuum. Originally posted two years ago. [more inside]
#Additivism blurs the boundaries between art, engineering, science fiction, and digital aesthetics. It calls for critical, artistic, and speculative submissions to a Cookbook of radical ideas, to be released in Autumn 2015. [more inside]
I'm looking for feedback on a guitar learning website I've been working on. First of all, it turns guitar tabs you find on the internet into music. Second, it's a general scratchpad for playing around with chords or scales and learning the fretboard. Third, you can share music and lessons with your friends. [more inside]
I also hope people are interested in the accompanying facebook group.
This paper explores how the technological design of Facebook homogenizes identity and limits personal representation. I look at how that homogenization transforms individuals into instruments of capital, and enforces digital gates that segregate users along racial boundaries. Using a software studies methodology that considers the design of the underlying software system, I examine how the use of finite lists and links for personal details limits self-description. In what ways the system controls one’s visual presentation of self identity is analyzed in terms of its relation to the new digital economy. I also explore the creative ways that users resist the limitations Facebook imposes, as well as theorize how technological changes to the system could relax its homogenizing and limiting effects.
The Mystery Science Theater 3000 Connectivity Database cross-indexes all 199 experiments (inclusive of the KTMA years and the movie) and their 3707 actors, sorted by strength of connectivity within the MST3k canon. At last, the common relational path from Deathstalker and the Warriors from Hell to Lassie: The Painted Hills can be traced! Witness the inescapable Isle of Kaiju! Quake at the Old-Fashioned Nightmare Fuel of the Mexican Archipelago! Most of all, Keep Traversing the Nodes.