High school kids are still learning investing the way I did in the '90s: get a large sum of imaginary money and buy individual stocks for 8-10 weeks. Basically the exact wrong way to learn a lifelong investment strategy. (Not to mention these programs are often sponsored by groups representing the interests of investment brokerages.) We created Stax to take down "the stock market game." [more inside]
Cat Insanity is a responsive browser game that slowly, inevitably forces you into the brutal massacre of imaginary cats*, all to capture the emotional experience of drowning in high-interest debt. [more inside]
Payba¢k is a game designed to help teens understand the costs of college BEFORE they begin applying. We made it to address an issue many families face: Kids have no idea how much college actually costs. Parents are super uncomfortable discussing finances with their kids. So too often, nobody talks, kids apply to schools they can't afford, parents stretch themselves too thin and everyone ends up disappointed. [more inside]
My agency created this game for a local poverty services non-profit. Too many people assume that being poor is the result of a moral failing or laziness. Hopefully SPENT challenges those assumptions. [more inside]
If you work in IT, know your way around a computer or are just a puzzle-loving nerd, you should check out this site. Each level contains the password to the next. Solve all 50 to earn the title of Ultimate Problem Solver.
Want to paint? Don't want to buy paint? Play the Sherwin-Williams Lucky Color of the Day game. Pick the right color and win a $100 gift card. You can try every day for the next 60 days. And every time you play, you're entered into the $4500 grand prize drawing. The site is fun and pretty and well-designed (if I do say so myself!).