Indie Game Design Tour: Gish
December 16, 2008 7:35 AM Subscribe
Indie Game Design Tour: Gish
David's design tour this week explains the gameplay mechanics of Gish. The tour explains how Gish uses simple but deep, physics-based controls to challenge the norms of 2D platforming games. After showing off the Gish's exciting multiplayer modes, David demonstrates the effects simple sound effects have on the texture of games. This is a must see video for all aspiring game developers. This is David's 3rd design tour (David has previously explored World of Goo and Knytt Stories) and fans can't wait to see what he reviews next.
David's design tour this week explains the gameplay mechanics of Gish. The tour explains how Gish uses simple but deep, physics-based controls to challenge the norms of 2D platforming games. After showing off the Gish's exciting multiplayer modes, David demonstrates the effects simple sound effects have on the texture of games. This is a must see video for all aspiring game developers. This is David's 3rd design tour (David has previously explored World of Goo and Knytt Stories) and fans can't wait to see what he reviews next.
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Maybe I'm just too impatient...
posted by pharm at 11:40 AM on January 30, 2009