6 posts tagged with design and gaming.
Displaying 1 through 6 of 6. Subscribe:
What's in a map?
An exploration of Ocarina of Time's mini-map, and of just how many layers of design it contains. For fans of Nintendo and/or information design!
Badly Drawn Videogames using MS Paint
I was bored one day and started sketching out some old computer/video games screen shots in MS Paint. Somebody suggested I put them on a tumblr, which I did, then promptly forgot about it again until now.
ONOPO
ONOPO is a reimagining of an iconic American board game. I attempted to simplify and clarify the game system, removing any thematic metaphors and other non-essential elements. Inspired by abstract strategy games, I designed a minimal iconographic system which uses as little language as possible. [more inside]
Make No Wonder (HTML5 game)
Make No Wonder is an HTML5 game where you explore a procedurally-generated wilderness landscape, collecting resources and building structures and tools to survive. [more inside]
AtomPunk - a postapocalyptic cardgame
A co-op wastelands caravan card game for 1-4 players that lasts 30-45 minutes. Race for the Galaxy Vs. Magic the Gathering with a splash of euro gaming in a dirty Fallout post apocalyptic setting. This will be kickstarter.com funded and I would love any help with card ideas and mechanics. [more inside]
Favimon (a browser game)
Favimon is a browser-based game in which you battle your favourite websites, building a collection of icons as you attempt to conquer the web. Gotta cache 'em all! [more inside]
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