6 posts tagged with Design and gaming.
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What's in a map?

An exploration of Ocarina of Time's mini-map, and of just how many layers of design it contains. For fans of Nintendo and/or information design!
posted by Tom Hanks Cannot Be Trusted on Sep 22, 2022 - 0 comments

Badly Drawn Videogames using MS Paint

I was bored one day and started sketching out some old computer/video games screen shots in MS Paint. Somebody suggested I put them on a tumblr, which I did, then promptly forgot about it again until now.
posted by thingonaspring on Apr 23, 2013 - 3 comments

ONOPO

ONOPO is a reimagining of an iconic American board game. I attempted to simplify and clarify the game system, removing any thematic metaphors and other non-essential elements. Inspired by abstract strategy games, I designed a minimal iconographic system which uses as little language as possible. [more inside]
posted by oulipian on Dec 6, 2012 - 9 comments

Make No Wonder (HTML5 game)

Make No Wonder is an HTML5 game where you explore a procedurally-generated wilderness landscape, collecting resources and building structures and tools to survive. [more inside]
posted by oulipian on Mar 26, 2012 - 8 comments

AtomPunk - a postapocalyptic cardgame

A co-op wastelands caravan card game for 1-4 players that lasts 30-45 minutes. Race for the Galaxy Vs. Magic the Gathering with a splash of euro gaming in a dirty Fallout post apocalyptic setting. This will be kickstarter.com funded and I would love any help with card ideas and mechanics. [more inside]
posted by Cogentesque on Oct 7, 2011 - 8 comments

Favimon (a browser game)

Favimon is a browser-based game in which you battle your favourite websites, building a collection of icons as you attempt to conquer the web. Gotta cache 'em all! [more inside]
posted by oulipian on Dec 16, 2010 - 9 comments

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